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CETI Applied Research Colloquium Spring Quarter 2011

When Mar 28, 2011 03:20 PM to
Jun 03, 2011 03:20 PM
Where CL 400,
Contact Name
Contact Phone 614-292-9358
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April 1,2011


  • Presentation by Keith Chima
Abstract :

Nerf Sentry Auto-Turret

Motion-tracking is important for a number of modern applications. However, modern motion-tracking systems tend to be expensive.  Cheaper solutions tend to be less effective, and are only used for simple applications, or novelty. Our approach was to design and implement a low-cost motion-tracking system. The scope of this project includes designing, building and programming the system. We chose to implement the system in the form of an automated Nerf gun turret, to demonstrate speed, accuracy, and cost-effectiveness. 

April 8,2011

  • Presentation by Kartik Natarajan
Design and Implementation of a software operating platform for the eMote

  • Presentation by Ajay Mulay
OSU Strategic Planning and Execution Portal
OSU's strategic planning efforts were all manual till date and there was no central depository or extensive inter departmental collaborative efforts. We are trying to alleviate some of these issues by building a web site, which will provide an interface to centralized repository of goals/strategies/initiatives. We will create a query-able database of strategies, cross references, milestones, resources, status etc. Website will help to facilitate the verification of college level plans against university goals, visualize progress in more intuitive way, log all the efforts towards the fulfillment of goals.

April 15,2011

  • Presentation by Jeffrey S. Crompton,AltaSim Technologies

Bio: Jeff Crompton

Principal and Founder of AltaSim Technologies.

AltaSim is dedicated to applying the benefits of advanced computational modeling and simulation technology to help advance the rate at which new products and manufacturing processes can be developed. AltaSim specializes in the application of advanced computational modeling and simulation tools to solve engineering based problems and eliminate the time and expense of traditional product and process development approaches. Prior to founding AltaSim Dr. Crompton worked in a variety of technology based companies to develop and implement new technology based products and processes in the global commercial market.

Abstract:  Computers, science and engineering in new technology development

Exploitation and application of innovative technology is at the heart of continued economic and social growth. The introduction of new products and processes based on new technology is often hampered by the use of traditional testing and evaluation approaches that are both time consuming to perform and expensive to implement. Oftentimes this introduces delays in the introduction of innovative technology or provides products and processes that are not optimized for the envisaged application. This presentation will highlight the role that computer based modeling and simulation technology can have on the process and economics of new technology development and its commercial introduction. The impact that advanced computational modeling and simulation technology can have on the development of technology will be quantified, examples of applications provided and opportunities for future growth discussed.

  • Presentation by Cecilia Wang
Developing Augmented Reality applications on mobile phone have several constrains both from the hardware and the software side. The hardware constrains are due to the nature of mobile phone capabilities whereas the software constrains mostly deal with functionalities that support Augmented Reality.  

  • Presentation by Sharada Patil
Intortus -  Cloud Service for Samraksh's wireless sensor network

The Intortus system is a cloud service that will be used to connect to Wireless Sensor Networks through a gateway device (residing in the WSN), and which will store data from the WSN and make it available to users, as well as provide a means to control applications on the WSN.

April 22,2011

  • Thesis Dry Run - Nathan Stohs
Comparative Analysis of Low-Power Wireless Protocols for Biomedical Sensor Applications

Economies of scale and increasingly integrated and easy to use packages for low-power wireless technology have emerged in recent years. A state of the art 2.4 GHz wireless transceiver chip can be purchased for a little over $2 and for a dollar more includes a microcontroller. The resulting low entry barrier has spawned a new generation of wireless projects. Here we specifically examine biomedical wireless sensing from on-body sensor motes, including application profiles and the performance of several low-power wireless protocols (802.15.4, Nordic ANT, Bluetooth) in these applications. Data and experience is presented from a real-world biomedical sensing application and projected into other typical scenarios comparing performance of these low-power protocols.

April 29,2011

  • Presentation by Zeng Ma
Develop Application Specific Co-Processors Using an Low Power Field Programmable Gate Array 

Implement a "new" algorithm to ‘Approximate Medians and other Quantiles in One Pass and with Limited Memory“ Assume that data is read from the ADC described in the attached data sheet and that the FPGA is attached to the memory in the other attached data sheet. 
  • Presentation by Nived Sivadas
Microframework with Tinyos and Testing Framework

1. Abilty to leverage libraries provided by Tinyos to a C# programmer giving him the ability to access MAC protocols without the need to rewrite the same in C#
2. Ability to test hardware drivers with an external harness and supported testing framework. 

May 6,2011
  • Presentation by Chao Ma

ACE Student Tracker is a system that tracks Applying, Current and Employed graduate students in the Department of Electrical and Computer Engineering at The Ohio State University. This presentation first overviews its functionalities and then focuses on the technical aspects: the architecture, the use of Sharepoint to integrate authentication, authorization and user interfaces of an ASP.NET application and SQL Server Reporting Services, the use of LINQ to SQL as the main data access technology, etc.
  • Presentation by Erin Duran, Wellpoint
WellPoint's Healthcare Transformation:  Partnering to lead Innovation from healthcare insurance to Information Management 

May 9,2011
  •  Talk by Dr. Venugopal Vasudevan

Content and communication have converged towards collaborative media - where media rather than people are the objects around which collaborations&  conversations are centered. The device and group dynamics around collaborative media have similarly broadened: from highly capable devices to pervasive devices (e.g. TV&  mobile) and from small, strongly connected groups to large collaborative groups of people with weak inter-personal ties. This talk will address some of the experiences and challenges in delivering a collaborative media experience to pervasive devices such as TV and multi-screen collaborative media. We will address the systems challenges in scaling these experiences across large user populations, and creating coherent crowdsourced experiences across large user populations.

Talk slides:

May 13,2011
  • Presentation by  Lara Minor , Honda
Honda/OSU Collaborative Business Infrastructure and Application Development
  • Thesis dry run by  Anand Sreenivasan
Performance Monitoring of Network Systems allows you to monitor network performance and efficiency. Many of the current approaches involve methods like round-robin ping service and/or parallel monitoring using non-blocking Input/Output’s (I/O). While these methods are good enough for small number of nodes, they fail to generalize and scale to highly complex network infrastructures. Our approach describes an architecture and toolkit for configuring tests for active, passive and end-to-end measurements using SNMP objects within these systems. The contents of SNMP replies are analyzed in parallel and in real time by the toolkit. The toolkit also provides a network oriented approach for storing network data and provides an API with JSON output for front end visualization along with accessing other real time information like time series charts and intensity maps.

May 20,2011
  •  CETI Playbook consolidation review
  • Presentation by Xu Yingxiao

Human computation has been get more and more attention to delegate works to crowd of people. However, there still lacks the method and process for designing human computation application. We analyze some typical problems which the human computation application design is facing, and present models to solve these problems. A case study is given to demonstrate our models. 

  • Thesis Dry Run - Ramya Jadda
May 27,2011
  • Presentation by Quin Hao
A Geospatial Web Approach to Exploring Epidemiological Information

The World Wide Web provides a tremendous amount of information about diseases and their environments, and much of the information has its geographic contexts. Effectively exploring such information, however, presents a significant challenge to GIScience research because the data is often ill-organized on the web. Commonly used search engines such as Google can only provide a list of raw web pages which often do not contribute to discovering knowledge about the diseases. In this paper, I will develop a geospatial web approach to efficiently exploring online epidemiological information. A geospatial web organizes information based on the geographic and ontological relationships rather than merely key words. I will focus on news articles about the foot and mouth disease in the Far North Region of Cameroon and construct an ontology that specifies the relationship between relevant diseases, geographical terms, social and economical concepts, and cultural contexts. A prototype will be developed to demonstrate the capability to extract contents and geographic related information and organize them in a number of ways including mapping, listing of news, and a presentation of related topics and articles. This prototype not only allows people to explore closely related information in terms of semantics and locations but provides an effective way to visualize and analyze such information. It also allows users to search information based on either similar topics or nearby locations.
  • Thesis Dry Run - Arun Chockalingam
The Open Source industry has grown by leaps and bounds over the past decade. The concept of open source has been beneficial to a lot of people and also proves to be a learning platform. It has forced the commercial organizations to change their business models. While some open source software has been enormously successful, most of them fail. An estimate is that almost 90% of all Open Source Software fail.This has led to a lot of research on the factors that contribute to the factors of Open Source Software (OSS). Most of the existing research has been exploratory or case study based in nature, while some of them have been empirical. Majority of the existing work has focused on one particular factor for OSS success or a case study of one or two particular projects. Even though there has been lot of research in this topic, there is no clear method how a project administrator or sponsor could use this information to analyze their own project and improve it.
We address this need by creating a framework of measures that can analyze the success of any OSS project. This can be used by prospective and current developers and sponsors to analyze their project and improve it based on the results, to make it successful. We also provide guidelines on collecting data for applying the framework. We also apply the framework on two case study projects, namely, KANSEI and JFtp and we discuss the results of the analysis and suggest areas of improvements. We also perform a preliminary analysis of the On-time Measure project and discuss its results. 
June 3,2011

  • Presentation by Cecilia Wang

Challenges of a GPS based AR application

Augmented Reality application is the Next-Gen application built on smart devices. With the advancement of technologies in both AR and smartphone, the computationally demanding AR algorithm has made it feasible for its deployment on the growing processing power of smartphones. Pose estimation AR applications make use of the inbuilt hardware features like accelerometer, magnetometer and GPS for overlaying images onto the real world. The dependence of the working of AR on the hardware features give rise to new challenges, which must be addressed to provide augmentation as seamless as possible. Most AR applications have similar underlying frameworks, which include tracking, image registration and interface handling. Therefore, it is of greater advantage to create a framework where the reusable component is coupled with the modifiability component. The modifiability part that has been case studied in this thesis is a game component addressing game design in general. Further we have extended our framework to envision a Cyberinfrastructure, which will support different kinds of users and development of all kinds of AR applications as well.

  • Presentation by Gene Livshin

Explored the process of developing a Windows Phone 7 application with no prior experience.  Needed to develop a Tic Tac Toe application for Windows Phone 7 using Silverlight.  The game needed to be playable as well as have other functionality such as: saving state, custom user profile and settings, and security for data.

June 10,2011

  • Presentation by SISWARE Inc.
Company background and research opportunities.
  • Presentation by Xu Yingxiao

Human computation has been get more and more attention to delegate works to crowd of people. However, there still lacks the method and process for designing human computation application. We analyze some typical problems which the human computation application design is facing, and present models to solve these problems. A case study is given to demonstrate our models. 

Reuse by Placement: A Paradigm for Cross-Domain Software Reuse with High Level of Granularity

It is a challenge to reuse existing software at a high level of granularity across different domains. Inspired by product placement for advertising in markets, where a movie can be “reused” for advertising without losing the function of the movie, this paper proposes a new paradigm for software reuse: “reuse by placement”. This concept is illustrated in this paper using serious games.  A framework based on virtual interactions is presented to provide dynamic placement points with reusable services to facilitate implanting new requirements into games in educational and human computation domains.

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